Submitted by andy.pangus on Sun, 11/01/2009 - 10:17
An amazing concept for a game. Using time travel to change the course of events in a battle has always been the realm of the saved game. For many, the last greatest step in time travel came with the invention of auto-save; no longer forced to concentrate on remembering to save the game, gamers were actually able to play again. Of course this wouldn't work in multiplayer games as any changes made to your game were also made to your opponent's. Well, no longer.