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About Me

Who am I?

My name is Andrew Page. I am one of the Senior Technology Developers at Enspire in Austin, Texas. I spend much of my time focused on providing technical solutions for innovative and engaging user experiences, mainly in the e-learning sphere. I get to work with a variety of tools, applications, and technologies including Node.js, JavaScript/HTML/CSS, Meteor, Java, MongoDB, MySQL. I have contributed to many successful projects for clients such as AACN, Janus, Cisco, AMD, Honda, and Dell.

Before I began working in software development I was a chef for many years in both Washington, D.C. and Austin. I did everything in the kitchen and spent time as a pastry chef at New Heights in DC, I was a one-man cooking show at a bed and breakfast in Fredericksburg, TX, and I owned my own restaurant for time outside Austin. In between cooking and computers I was a mover, a landscaper, and a shoe salesman among other things. I think I like working with computers the best.

Currently I live in Northern Michigan, the "Tip of the Mitt," in the small city of Charlevoix. Winters are long and snowy and summers are full of beautiful weather and plenty of water. I grow Shiitakes and Chicken of the Woods mushrooms, blueberries, currants, raspberries, and honeyberries in my yard and day dream ways of keeping the deer at bay so I can enjoy some of what I grow!

Why Pangus?

Urban Dictionary defines 'pangus' as (among other things):

"Legend, King, Master of all"

Is this really where I got the name? Not at all. But I'll take it.

So Who am I, really?
Well, here’s the quick and dirty:

  • Aquarian
  • Over the legal voting age, under retirement age
  • Avid gamer
  • Food lover

What I'm Up to Now

I am currently splitting my coding time between two things: web dev and game dev. Those two are not mutually exclusive though so sometimes I get to do things that overlap. On the web dev side I have been focusing on Meteor, being first exposed to it around v0.6 and going strong as they update to v1.3 and beyond. On the game dev side since I have always wanted to make a stand alone PC game I have started working with Unity3D using C#. My current project is a turn-based strategy/RPG game which features procedural terrain, water bodies, and forest generation, hexagonal grid-based movement, 3D play, player inventory with items that affect player stats as well as other typical game features. Feel free to contact me if you have any questions or comments.